This was fun

What kind of D&D Character Would You Be?

here

I end up with this:

True Neutral Elf Wizard (7th Level)

Ability Scores:
Strength- 13
Dexterity- 13
Constitution- 12
Intelligence- 16
Wisdom- 16
Charisma- 13

Alignment:
True Neutral- A true neutral character does what seems to be a good idea. He doesn’t feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most true neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil after all, he would rather have good neighbors and rulers than evil ones. Still, he’s not personally committed to upholding good in any abstract or universal way. Some true neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. True neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion. However, true neutral can be a dangerous alignment because it represents apathy, indifference, and a lack of conviction.

Race:
Elves are known for their poetry, song, and magical arts, but when danger threatens they show great skill with weapons and strategy. Elves can live to be over 700 years old and, by human standards, are slow to make friends and enemies, and even slower to forget them. Elves are slim and stand 4.5 to 5.5 feet tall. They have no facial or body hair, prefer comfortable clothes, and possess unearthly grace. Many others races find them hauntingly beautiful.

Class:
Wizards- Wizards are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard’s strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.

Details:

Alignment:
Lawful Good —– XXXXXXXXXXXXXXXXXX (18)
Neutral Good —- XXXXXXXXXXXXXXXXXXXXX (21)
Chaotic Good —- XXXXXXXXXXXXXXXXXXXX (20)
Lawful Neutral — XXXXXXXXXXXXXXXXXXXX (20)
True Neutral —- XXXXXXXXXXXXXXXXXXXXXXX (23)
Chaotic Neutral – XXXXXXXXXXXXXXXXXXXXXX (22)
Lawful Evil —– XXXXXX (6)
Neutral Evil —- XXXXXXXXX (9)
Chaotic Evil —- XXXXXXXX (8)

Law & Chaos:
Law —– XXXXXX (6)
Neutral – XXXXXXXXX (9)
Chaos — XXXXXXXX (8)

Good & Evil:
Good —- XXXXXXXXXXXX (12)
Neutral – XXXXXXXXXXXXXX (14)
Evil —- (0)

Race:
Human —- XXXXXXXXXXXXX (13)
Dwarf —- XXXXXX (6)
Elf —— XXXXXXXXXXXXXX (14)
Gnome —- XXXXXXXX (8)
Halfling – XXXXXXXXXX (10)
Half-Elf – XXXXXXXXXXX (11)
Half-Orc – XX (2)

Class:
Barbarian – (-4)
Bard —— (0)
Cleric —- (-6)
Druid —– XXXXXX (6)
Fighter — (-2)
Monk —— (-17)
Paladin — (-21)
Ranger —- (-2)
Rogue —– (-4)
Sorcerer — (0)
Wizard —- XXXXXXXX (8)

So I guess I’m nearly a good chaotic human druid, but not quite. definitely not a paladin, or a monk.
Nor ebil.

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5 responses to this post.

  1. I am a Chaotic Neutral Human Bard/Wizard.Which is nothing like the characters I played in D&D.Also I don't recall having to answer that many questions to play D&D.

    Reply

  2. I took it again, and went the other possible way on some questions.I can become, narrowly, human, but the rest seems fixed.

    Reply

  3. Not quite the same thing, but back in the day we tried playing as ourselves in a RPG, and my character refused to leave the house once he realised that there were monsters out there in the night! That pretty much killed the game. But it was weird trying to decide how much "Charisma" I had, or how to rate my "Intelligence".

    Reply

  4. But of course you will be elfin.

    Reply

  5. That was fun! I was hoping to be an elf, but I wasn’t. You get to walk on snow though. Hehe!Here’s me (supposedly):

    Reply

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